- #MAGIC LAUNCHER TOOL INSTALL#
- #MAGIC LAUNCHER TOOL MOD#
- #MAGIC LAUNCHER TOOL UPDATE#
- #MAGIC LAUNCHER TOOL PATCH#
Specific to EB2 it can also run a command to update last modified time stamps of certain files and delete others.normal use, and cineedit) by means of additional templates. It also has support for different scenario's (e.g.
#MAGIC LAUNCHER TOOL MOD#
This will mean that the user does not have to set all his preferences on first run, but that the essential ones for a mod to work are also automatically inserted and it even allows for a mod to make recommendations should the user not have configured a particular setting.
It, too, has code to detect M2TW installations through the registry which has been tested and shown to work for 32bit and 64bit flavours of Windows with some resilience against broken Windows heuristics. My launcher focuses on the following, so I have working algorithms for: IMO there is an opportunity for code reuse and avoiding duplicate efforts in there somewhere if we could collaborate on getting the best of both? It seems a lot of these launcher type apps get written, I for one wrote a prototype launcher which focuses on being an interstitial for EB2 (allowing M2TW to launch the mod through that demo launcher). I would split off the Script editor into its own application if I were you, because you'd want a launcher to be as lean as possible (for the common case where all you want to do is launch a mod). So if you want to donate to us, you can do it here: Like before: There are in german, but you will get an impression it thinkĪh: Because of our own Server we are always happy if someone want to support us. To present you the Editor, i will let pics talk.
#MAGIC LAUNCHER TOOL PATCH#
With the patch there will be the english version of the launcher and the editor. There is no release date at the moment, but the biggest part is done, so i would say it's 75% done. The Editor is designed to write new Scripts and got features like autocomplete, text folding, a databrowser, find and replace, a lot of shortcuts to use the editor just with your keyboard and much more. You can download here:Ĭurrently I'm writing a patch to the next version, which will got a new feature ( did i mention, that the launcher will of course update itself by displaying you new versions? ): A M2TW Script Editor This is the actual status, but at the moment, like i said, only avaible in german.
#MAGIC LAUNCHER TOOL INSTALL#
You can also download and install out of the Launcher:Īnother nice thing: You can let the launcher count your playtime, and he will output you a chart, which mod is played how long. Here we got a nice feature: If you got a Mod, which supportes the Infracta Patch Programm, you will automatically get warnings, if there is a new patch. He plays some Medieval Sound, you can turn it off, presents you the Infracta News, which are downloaded from our server and let you choose a mod to play:
Ok, now he got his path, and this the Launcher. If he doesn't, he will tell you like this: First of all the basic: After installation of the Launcher he should find your Medievall II Folder by reading the registry.